3D Animator
Position | 3D Animator |
---|---|
Department | Designing |
Skills | Exp. Req. - 1-3yrs |
Experience Required | 1 year - 3 year |
Educational Qualification(s) | BE/ME/B.Tech/M.Tech/MCA/MCM/BCA/Msc. PGDCA/ or equivalent |
Overview of Job | As a 3D modeler you will be responsible for creating virtual worlds and characters. You will be breathing life into sketches and concept art. You will be working in a team with lots of other talented artists, engineers and programmers. You must be well versed with industry standard 3D modeling programs and tools. Good spatial skills and a well-honed sense of color and design will help you succeed in this job. |
Duties & Responsibilities |
• Create and manage digital assets • Interpret concept art and sketches to create virtual characters, environment and props • Follow design guidelines, asset naming conventions and other technical constraints • Prototype and iterate on models and characters based on feedback from team members • Create textures and UV maps • Optimize, refine and correct model geometry • Rig models and characters for animation • Work with artists, animators and programmers to execute projects on time • Keep abreast with the latest developments in 3D design, capture and modeling tools and |
Minimum Requirements |
• Expert level knowledge of 3D design and animation tools such as Maya, 3DS Max, Zbrush, mudbox, blender etc. • An eye for detail and good visualization skills • Ability to take feedback and make changes as required • Extensive knowledge of character design, rigging, skinning, animation etc. • Good communication skills • Knowledge of Terrain designing in Unity 3D, placing 3D assets in unity to create game environment • Knowledge of game UI designing, Photoshop, illustrator etc. |
Location | Indore |